Archive of Impossible Objects: Globes, 2019
In Search of an Impossible Object, 2018
Many Worlds Working Group (MWWG), 2017 -
Meinong's Jungle (Theory of Objects), 2015
Not Here, Not Now (Video), 2015
UMK: Lives and Landscapes, 2014
Not Here, Not Now, 2014
The School of Constructed Realities, 2014
Speculative Everything: Design, Fiction, and Social Dreaming, 2013
United Micro Kingdoms, 2012/13
What if... Beijing International Design Triennial, 2011
St Etienne Design Biennale, 2010
Between Reality and the Impossible, 2010
Wellcome Windows, 2010
EPSRC IMPACT! Exhibition, 2010
Designs for an Overpopulated Planet: Foragers, 2009
What If..., 2009
After Life Euthanasia Device, 2009
Work in progress, 2009
Do you want to replace the existing normal? 2007/08
Technological Dreams Series: No.1, Robots, 2007
Spymaker, 2006/07
Evidence Dolls, 2005
Designs for Fragile Personalities in Anxious Times, 2004/05
Is This Your Future? 2004
BioLand, 2002/03
Placebo Project, 2001
Park Interactives, 2000
MSET, 2000/01
Project #26765: Flirt, 1998-00
Weeds, Aliens and Other Stories, 1994-98
Hertzian Tales, 1994-97
What If..., 2009
Poster Image: Teddy Bear Bloodbag Radio, Dunne & raby
Belief Systems, Bernd Hopfengaertner
Will Carey, Dunne & Raby, James Auger
Domestic Dark Energy, Nelly Ben Hayoun
Michael Burton
Elio Caccavale, Susana Soares, Michael Burton
Biojewellery, Tobie Kerridge, Nikki Stott, Ian Thompson
The Toaster Project, Thomas Thwaites
The Soyuz Chair, Nelly Ben Hayoun
The Golden Institute, Sascha Pohflepp
The Cloud Project, Cat Kramer & Zoe Papadopoulou
A.T.R.E.E.M., Dot Samsen
Susana Soares, Michael Burton, Will Carey
Transgenic Bestiary, Nicolas Myers
Transgenic Bestiary, Nicolas Myers
Transgenic Bestiary, Nicolas Myers
Technological Dream Series, No.1: Robots, Dunne & Raby
Evidence Dolls, Dunne & Raby
Dressing the Meat of Tomorrow, James King
We were commissioned by the Science Gallery in Dublin to curate an exhibition exploring interactions between design, science and futures.

For a while now, we’ve both been very interested in the space between reality and the impossible, a space of dreams, hopes, and fears. Usually this space is occupied by future forecasts (commercial world), design scenarios (corporate world) and utopias and dystopias (literary and cinematic worlds).

It’s an important space, a place where the future can be debated and discussed before it happens, so that, at least in theory, the most desirable futures can be aimed for and the least desirable avoided.

Usually when we discuss big issues we do so as citizens, yet it is as consumers that we help reality take shape. It is only when products are bought that they enter everyday life and have an effect. The act of buying determines the future. By presenting people with hypothetical products, services and systems from alternative futures people engage with them as citizen/consumers. As well as trying to reason and use our intellects we are seduced by desire and the irrational. This complex mix of contradictory emotions and responses is what it is all about.

There are no solutions here, or even answers, just lots of questions, thoughts, ideas and possibilities, all expressed through the language of design. They probe our beliefs and values, challenge our assumptions and encourage us to imagine how what we call ‘reality’ could be different. They help us see that the way things are now is just one possibility, and not necessarily the best one.

As the dreams that fed the 20th century imagination begin to fade, we need to learn how to dream new dreams.

The exhibition ran from 8 October - 13 December 2009.

Thanks to: Michael John Gorman and the Science Gallery team, and staff, students and graduates of the Design Interactions Department at the Royal College of Art.

Exhibition Design: Gerrard O' Carrol and Jake Moulson
Exhibition Graphics: Detail Design Studio
Catalogue: Detail Design Studio

Link to video.
Link to website.
Link to exhibits.